![]() ![]() ![]() That tends to emulate a dire animal pretty well. I've found the easiest way to make a "dire" animal is to advance the animal to the highest (or close to) HD a normal animal could achieve, then change it's saves to all good and give it some appropriate feats and skills to go with it's increased HD. Dire generally isnt a template because dire animals are generally higher hit dice than normal variants of the creature, and templates never give that. ![]()
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